BlocksBeyondTheStars Daily

A block-based 3D space crafting game: explore procedurally generated planets across many star systems, mine and craft, tame creatures, build ships, bases and your own space stations — solo or with friends. Open-source…

About this developer podcast

BlocksBeyondTheStars Daily turns GitHub activity into short audio updates.

Episodes cover commits, pull requests, issues, and release work.

Use this page to listen, subscribe, and find related developer podcasts.

This show page is the public hub for the podcast. It has one stable listen URL.

Use it to find RSS feeds, recent episodes, related shows, and older episode links.

If the project is quiet, new episodes may pause until there is useful activity to summarize.

Recent episodes from BlocksBeyondTheStars Daily

  1. The Outfitter Release Ships

    A player-feedback-driven release closed twenty issues from one reporter plus seventeen audit follow-ups from epic eleven-ninety-seven, landing ship module removal, a portable data folder, and a batch of server-side reliability fixes in…

  2. The Great Player-Report Cleanup

    Marcel and the AI Cat Coder team closed out Lyxette's two-round player-report batch, fixing ten live bugs and shipping NPC personal space, base air readouts, and visible suit gear — while a separate content PR chained the tech tree and…

  3. Player Fixes, Content Growth, and a Faster Test Gate

    A player-report bundle fixed ship-switching, settler placement, and a macOS networking crash, while two content PRs deepened farming and ore economies — all shipped alongside a CI shard rebalance that trims the test gate by two and a…

  4. The Feature-Deepening Epic Wraps

    A single epic, tracked as issue 1197, closed out this week with twenty-four slices covering social systems, vehicles, moderation, gamepad support, and base life — bundled into eleven pull requests that consistently paired features…

  5. The Feature-Deepening Push Lands

    A six-slice feature-deepening epic shipped end to end — moderation, mission chains, scanning, endgame pacing, and companion payoff — alongside a steady stream of community-driven save and content validation fixes.

  6. The Constellation Release Ships

    A big progression epic wrapped with two audit rounds closing out its sharpest bugs, a new release went out the door, and a separate fix cut the game's first WebGL download from around 208 megabytes to about 40.

  7. Endgame Systems Land, Save Corruption Gets Locked Down

    The endgame progression package shipped in full — relay networks, NPC dialogue, unique galaxy sites, and colored glass — while a separate hardening effort closed off silent data corruption in player persistence across all three storage…

  8. The Progression Package Lands

    Four merged features close out most of an epic called "the progression package," giving distance meaning, letting families share a world with different rules, and finally giving the story an ending — while one open PR quietly hardens…

  9. The Progression Package Lands
  10. Late-Game Progression and a Rendering Fix
  11. Client-Server Truth Gets Reconciled
  12. The Rendezvous Release Ships Accessibility and Polish
  13. Multiplayer Ground-Truth Bugs and the v2026.8.15 Release
  14. The Multiplayer Audit Pays Off
  15. LAN Playtest Fallout and a New Ship-Building Release
  16. One Big Release Day
  17. The v2026.8.10 Release Fixes a Pattern of Shallow State
  18. Fourteen Languages and the Race Conditions Under Them
  19. Two Releases, One Playtest-Driven Sprint
  20. Fixing the First Ten Seconds
  21. The Premiere Release Ships
  22. The Shipyard Release Ships
  23. The Wonders Release Ships
  24. Survival Gets Teeth, Game Modes Get Real
  25. Creatures Learn the Terrain, Water Learns to Persist
  26. Italian Localization Push Catches a Stale Bug
  27. The Long-View Release Ships
  28. Playtesting Closes the Loop on Item Loss
  29. Account Security and the Landforms Release
  30. A Release Day, A Fixed Stop Button, and Two Minutes Reclaimed
  31. v0.9.0 Ships the Frontier Release
  32. The Homestead Release Lands
  33. The New-Player Release Ships
  34. Closing the Static Audit Loop
  35. The Audit Release Ships
  36. The Visual-Fidelity Release Ships
  37. The Performance Release Ships
  38. The Performance Sprint
  39. The Glitch dot Fun Launch, and What Broke First
  40. v0.7.7 Security Disclosure Goes Public
  41. Audit Fixes Ship in v0.7.7
  42. The .NET 10 Migration

More public developer podcasts

Browse other public Podlog show hubs with crawler-readable RSS and episode links.

  1. Frigate NVR Updates 190 episodes
  2. Linux Kernel 181 episodes
  3. Homebrew 202 episodes
  4. TypeScript 91 episodes
  5. NativeScript iOS Daily 25 episodes
  6. Ruby on Rails 195 episodes
  7. Redis 170 episodes
  8. Next.js 204 episodes
  9. Vue.js 144 episodes
  10. Rust 174 episodes
  11. Ruby Core Updates 197 episodes
  12. Python 187 episodes
  13. Go 187 episodes
  14. VS Code 205 episodes
  15. TailwindCSS 114 episodes
  16. Node.js 199 episodes
  17. Django 191 episodes
  18. React Native 148 episodes
  19. PostgreSQL 191 episodes
  20. Kubernetes 200 episodes
  21. LangChain 185 episodes
  22. Ollama 189 episodes
  23. PyTorch 204 episodes
  24. Openharness Daily 20 episodes
  25. Maestro Daily 47 episodes
  26. Videorc Daily 47 episodes
  27. Navidrome Daily 66 episodes
  28. Next.js Daily 206 episodes
  29. Pi Mono 86 episodes
  30. OpenClaw 163 episodes
  31. RuView 125 episodes
  32. Shannon 78 episodes
  33. Godot Daily 151 episodes
  34. Agora Next Updates 221 episodes
  35. Rails Daily 205 episodes
  36. Home Assistant Daily 210 episodes
  37. Linux Kernel Daily 186 episodes
  38. React Daily 102 episodes
  39. Jabref Daily 58 episodes
  40. Jabref Daily 59 episodes
  41. Next Js Daily 47 episodes
  42. Headroom Daily 56 episodes
  43. Agent Of Empires Daily 47 episodes
  44. Onlook Design Updates 33 episodes
  45. iCloud Photos Downloader 25 episodes
  46. Buzz Transcription 77 episodes
  47. AtomVM Daily 14 episodes
  48. Agora Next Daily 12 episodes
  49. Energy Inc Ace Mate Learning Daily 2 episodes
  50. tiny-gpu Daily 20 episodes
  51. OpenAI Skills 52 episodes
  52. Crush Daily 1 episode
  53. The Algorithm Daily 13 episodes
  54. ControlNet Daily 0 episodes
  55. FinceptTerminal Daily 0 episodes