BlocksBeyondTheStars Daily: The Prospector Release

Version 2026.9.20 shipped as the prospector release, centered on truthful planet and terrain scanning, a dense-gas interior for gas giants, and player-reported fixes for the market, cargo, and form-editor crash — all translated to 12 languages.

Duration: PT2M6S

Episode overview

This episode is a short developer briefing from BlocksBeyondTheStars Daily.

It explains recent repository work in plain language.

  • Show: BlocksBeyondTheStars Daily
  • Published: 2026-09-30T04:01:08Z
  • Audio duration: PT2M6S

Transcript excerpt

This excerpt keeps the crawler page concise. Listen to the episode or use the RSS feed for the full update.

Good morning, it's September 30th, 2026.

Yesterday's work shipped as version 2026.9.20, the prospector release, and the throughline is truthful prospecting — from orbit down into the gas.

First, scanning finally tells the truth. In PR 2142, the new planet scanner ship module reports ore richness, veins, depth and extras drawn directly from the world generator's own resource rolls, so the map screen can't drift from what's actually in the ground. The same pass fixes the hand scanner wording, the VEGA…

Second, gas giants get a proper interior. PR 2135 replaces bare rock under the gas sea with a layer of dense, darker, churning gas. Light gas runs eight blocks deep, then dense gas down to bedrock, with no rock or ore underneath. Dense gas burns faster at 45 damage per second versus 30, sinks the swimmer, and swaps…

Third, a batch of player-reported friction is gone. Also in PR 2142, the ship market now lists only trades offered here, cargo stows with a single key, and a form-editor crash caused by a missing render shader in player builds is fixed with a built-in shader and a build-time test. PR 2143 then carries those 35 new…

What's next is tuning and stability: protocol stays at 8 and…

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  4. Glowing Caves and Eight-Legged Ambush
  5. Giants Arrive as City Boot Times Collapse
  6. Faster World Loads, Fixed City Doors and Factory Rebalance
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