Godot Daily: Weekly Recap - Engine Modernization & Platform Updates

This week brought significant platform improvements including Android OBB deprecation, asset store modernization, and enhanced 3D importing capabilities. One animation fix was merged alongside 30 commits focused on infrastructure updates and developer experience improvements.

Duration: PT2M45S

Episode overview

This episode is a short developer briefing from Godot Daily.

It explains recent repository work in plain language.

  • Show: Godot Daily
  • Published: 2026-04-13T00:00:00Z
  • Audio duration: PT2M45S

Transcript excerpt

This excerpt keeps the crawler page concise. Listen to the episode or use the RSS feed for the full update.

Good morning, this is your Godot Daily weekly recap for April 6th through 13th, 2026.

One pull request merged and 30 additional commits this week, with major focus on platform modernization and developer tooling.

Starting with fixes: chocola-mint resolved an animation timeline bug affecting custom timelines with stretched time scales. The fix addresses incorrect animation sections during playback, requiring only minimal code changes to the animation blend tree system.

Moving to significant infrastructure changes: Fredia Huya-Kouadio removed Android OBB support entirely. Google Play deprecated the OBB format in favor of Android bundles and Play asset delivery. Projects requiring legacy OBB functionality can now use a separate Godot OBB Android plugin. This change eliminates over…

For Android developers, Perfetto profiling is now enabled by default in debug builds, providing better performance analysis capabilities out of the box.

The asset store received major improvements from Michael Alexsander, porting it to updated APIs with enhanced functionality and user interface refinements. The update includes new loading indicators and improved asset management workflows.

Nearby episodes from Godot Daily

  1. macOS Color Picker Fix and UI Improvements
  2. GDScript Improvements and UI Fixes
  3. Third-Party Library Updates and UI Improvements
  4. Weekly Recap - Android Platform Modernization
  5. UI Controls Major Overhaul
  6. Weekly Recap - Rendering Improvements & Quality Enhancements
  7. Weekly Recap - Graphics Powerhouse & Developer Experience
  8. HDR Revolution and Physics Polish