Godot Daily

Godot Daily: Editor Polish and Third-Party Updates

Five pull requests merged to Godot on May 21st, focusing on editor improvements including GridMap fixes, Asset Library template handling, and a third-party re-spirv library update.

Duration: PT1M51S

https://podlog.io/listen/godot-daily-33eb1ffe/episode/godot-daily-editor-polish-and-third-party-updates-8dbd95de

Transcript

Good morning, this is Godot Daily for May 22nd, 2026.

Yesterday brought five merged pull requests to the Godot engine, primarily addressing editor functionality and maintenance updates.

Repiteo merged an update to the re-spirv third-party library, bringing it to version ff2b1a506. This update includes a fix from Dario that resolves issue 118389, with 92 additions and 48 deletions across the library files.

YeldhamDev contributed two editor improvements. The first fixes an incorrect grid floor position bug in the GridMap editor, where the grid would default to level zero before mouse input instead of using the saved level from the node's metadata. This change partially reverts a previous fix while maintaining functionality. The second improvement addresses template assets in the Asset Library, making them properly exclusive to the project manager by utilizing the new query API type parameter.

bruvzg updated the CODEOWNERS file to clarify ownership of Apple driver code. The change distinguishes between general Apple drivers used across macOS, iOS, and visionOS, versus Apple embedded drivers specific to iOS and visionOS platforms.

KoBeWi made a small UI polish change, removing an unnecessary colon from the Favorites directory label in the FileSystem dock.

All five additional commits were merge commits by Thaddeus Crews integrating these pull requests into the main branch.

What's next: These changes improve editor usability and maintain third-party dependencies. GridMap users should see more consistent floor positioning, while Asset Library functionality becomes more targeted.

That's your Godot update for today. Back tomorrow with more development news.